Anleitung „Schule der magicalen Tiere: Licht aus!“ – Würfelspiel for de ganze Familie

Anleitung „Schule der magicalen Tiere: Licht aus!“ – Würfelspiel for de ganze Familie

If I “School of Magic Tiere: Light Up!” ersten were often played, war was a matter of überordert with the Würfelregulations. Zwei Würfel, Farben, Taschenlampen – that is a moment when you can complicate. But after a while, it became clear: The underlying rules are a smart system, which is the first game in such a way that it has exciting power! If you are a Würfelspiel cooperative, there is little sense involved, but it is a guarantee for a highlight in the playful way of playing.

Fans of Spielen wie Obstgarten we’ll be so happy about this when we get into it Light aus! it is a challenge to play the game. Statt Obst vor dem Raben zu retten, bring a magical treat to their children – before the housekeeper with his taschenlampe erwisch everything. Simply because the Nervenkitzel is guaranteed, the separation can be separated or separated.

Spielziel
Who is the Obstgarten? Light! darum, if Team zu won. Ihr müsst die Tiere – Fuchs, Schildkröte, Kater und Fledermaus – zu bring appropriate children. But der Hausmeister is one of the Fersen. The gangs have come to an end before all layers of Security are lost.

Play material
In Karton I found everything, I found the following: four Tier-Chips, four Kinder-Kärtchen, a Hausmeister-Kärtchen, eight Ereigniskarten, a sweaty game plan and two Würfel. Everything is a form of play and play, focused on a game.

Game development
Before it is lost, the game plan goes into Tischmitte mode. The children’s cards were sold and the Türfelder was placed. The Tier Chips come from the Starting Field, the gang headquarters, and the community playing cards become the game plan. Clingt after fell, aber keine Sorge – that is quick eremptt.

Ablauf des Spiels
The game is played in the Uhrzeigersinn spielt. The young game begins. You are welcome for two actions:

  1. Obtain honor card
    See a card and perform the action performed. Manche Karten helps euch, other welding from Hausmeister vorrücken. Ausnahme: Beim very first Zug wird keine Karte zücken.
  2. Würfeln
    Zuerst würd würd würfel würfel würfelt. Then you can optionally use the blue Würfel. Seeing the colorful colors that move the Tier du ein Feld. A Joker (weiß) has started with a credible Tier zu seen. Achtung: Würfelst du eine Taschenlampe, rückt der Hausmeister ein Feld for!

Gefangene Tiere und Befreiung
If there is a level at which the house staff is located, it is possible to use the appropriate color or a suitable electronic card.

Playing
If you win, if all levels are certain in your children, this is the case. Verliert jedoch, wenn the Hausmeister the End of the Gang erreicht, before Ihr all Tiere in Sicherheit habt.

Was the power of “Licht aus!” over?
I am Vergleich zu Obstgarten beetet Light! It was more strategy and greater reassignment by the Würfelmechanik. The game cards and the way you move make the playing complex possible, or the playing space is less important. It offers a friendly dish and support for team spirit – perfect for a family day.

Fazit
“School of Magic Tiere: Light Up!” Canines can be used, all of which go through the Würfelregeln. If you see a man in a hat, play the game full of Reiz. Wer cooperative Spiele wie Obstgarten It is likely that you can make your costs here – with more tactical investments and an extra portion. Try your hand in the magical world of one!

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